Just a little good morning before I get started with my day. I hope you're all doing well, or better. :)
EndreWhiteMane: Agreed on Balrum. Sounds like there's so much mixed in there as to dilute the whole experience.
CarrionCrow: I saw the phrase "farming sim" included when it was described. That's enough for me to avoid it.
I backed Balrum and have played through about half the game. I really enjoy it personally, but honestly I wouldn't be enjoying it much without a save game exploit that allowed me to have more skill points. Thing is, there are so many skills, but you get so few points to use through the course of the game that, if you dual-class, you pretty much can't learn farming, alchemy, carpentry, cooking, mining, woodworking, etc... There's just so many things included, but you're so limited in what you get to try in a single play through, and I don't think the game is really conducive to multiple play throughs.
Another problem with it is that, unless you read a bit on forums/interwebs in advance, you could waste a bunch of skill points. For instance, there's a Farming level 1 book to be found early in the game (I'm using an example, this may be the wrong skill book, just trying to show what I mean) that anyone can use, so if you spent some of your points learning farming, you've basically wasted those points. Frustrating.
However, as an rpg, it's actually quite fun. Exploration is really fun, the day/night cycle is interesting and the world is oddly immersive for something with such simple graphics.
The farming / building stuff *could* be ignored almost entirely (you do have to repair a home as part of a quest, but don't require special skills to do it, and you get a teleportation stone to a 'safe place' which is another map with no enemies on which you can build your own house with workstations, farms, whatever.
If you are an rpg fanatic, you may really enjoy it. Otherwise, you'll likely find it tedious and frustrating. :)