It seems that you're using an outdated browser. Some things may not work as they should (or don't work at all).
We suggest you upgrade newer and better browser like: Chrome, Firefox, Internet Explorer or Opera

×
Good night people of Fred.

There's a saying that opinions are subjective.
However some opinions are objectively a pile of offensive stinking shite.
avatar
j0ekerr: Good night people of Fred.

There's a saying that opinions are subjective.
However some opinions are objectively a pile of offensive stinking shite.
Yeah, that about sums it up.

Have a good night, sleep well when you get there. =)
avatar
CarrionCrow: Danganronpa.
The story is great (don't bother with UDG, both story and gameplay aren't all that special)
The conversationsdidn't really feel like padding to me, I loved all the banter between characters.
Conversations might go on a bit long at times, but not to an extent that annoyed me.

What exactly do you mean by: "the storytelling aspects for the people you're stuck with aren't presented very well"?

What's your issue with the detective sections?

I like the murders because they're so ridiculous. :P
I wonder which murder you told him about.
avatar
omega64:
To me, the standard conversations have largely started feeling like the same shallow crap you get from start to finish.
Free time is a novel idea at first, but I don't think putting so much of each character's backstory within that construct is a good idea.

I think it's a by-product of them having so many characters in the game. They expect the player to do an entirely different mode, one with no investigations at all, in order to learn about all of them to any really appreciable degree.
It's too spread out overall - too many characters, not enough opportunities to get to know them better so you actually feel something more than, "Great, that person died, one less jackass who won't shut up." when they get killed or executed.
You get a portion of backstory when it comes down to the very end of each trial, but that's a lot of effort for not nearly enough payoff from a character standpoint.

Beyond that, you've got the gift giving thing, which doesn't feel right at all, really.
My character is in an insane situation, with life and death stakes, and I have to picture them shoving bear coins into a gambling machine in the hopes of getting that one item that'll make someone spill their guts if I give it to them. That's ridiculous.

The issues I have with the detective sections would be that they feel so long in 2 that they start to drag, the truth bullet system ends up being an unnecessarily contrived form of communication and debate, the two new mini-games they included don't mesh well with any sort of tension that should be present given the situation.
(Hangman's Gambit is better in a way, but it was pretty much a joke in 1, so the bar for success wasn't very high.)

I told them about the first murder in 2.
As for the ridiculousness factor, it presents the idea that every killer is/was a latent criminal mastermind, only they deal in absurd Rube Goldberg-style scenarios for committing murders.
There isn't a single death that makes me think it would happen in the real world. They just get more and more insanely elaborate as time goes on.

Almost forgot one other thing - the e-pet. If someone actually cared enough to maintain an e-pet in that situation, I would immediately consider them suspicious, since that would feel like an indicator that they're out of their frigging mind.
Total busywork padding, presented so you have currency for an ineffective, silly gameplay mechanic.
Post edited May 05, 2016 by CarrionCrow
avatar
CarrionCrow:
Thank you for sharing your thoughts. :)

The added minigames were pretty bad.
I like the truth bullet system, just not on normal difficulty.
They add some stuff that just annoys.
The second game had a lot of unnecessary additions.
Once you finish it you even unlock a minigame that feels like some sort of mobile game. >_<
avatar
toxicTom: Life signs again. although not happy ones (again...). Seems like I'm a magnet to bad news...
I'm sorry to hear. The worst is, that these messages get more and more the older you get, until you'll have been seeing all the old folks going. There's probably not much you can do for wife, except for being there for her. There's simply nothing that can make it right, but you can live it through together.
Take care, Tom.
Post edited May 05, 2016 by DeMignon
avatar
omega64: Thank you for sharing your thoughts. :)

The added minigames were pretty bad.
I like the truth bullet system, just not on normal difficulty.
They add some stuff that just annoys.
The second game had a lot of unnecessary additions.
Once you finish it you even unlock a minigame that feels like some sort of mobile game. >_<
I think part of the problem is that one of the new mini-games, Rebuttal Showdown, really isn't explained very well when you first start. Initially I had no clue what I was supposed to be doing overall.

The truth bullets get annoying when you're screaming at the screen exactly what the person wants to know, but you have to use pre-packaged keywords, attempting to convey through obtuse means what you could tell the person in two seconds normally.

-shakes head- I played a little of the Monomi mini-game because I got bored, but anything else, I know I won't be touching, at all. The game has too much padding already.
avatar
CarrionCrow:
If you want awful storytelling try the Danganronpa anime. :P

Though i'll probably try the new anime V3 or whatever it's called.

Edit: The Anime is Danganronpa 3, it'll finish the Hope's Peak Academy story.

The 3rd game will apparantly have completely different characters.
I guess I'm forced to watch to get closure anyway.
Post edited May 05, 2016 by omega64
avatar
omega64: If you want awful storytelling try the Danganronpa anime. :P

Though i'll probably try the new anime V3 or whatever it's called.

Edit: The Anime is Danganronpa 3, it'll finish the Hope's Peak Academy story.

The 3rd game will apparantly have completely different characters.
I guess I'm forced to watch to get closure anyway.
I think I'll pass on watching that...

The video game version of Danganronpa 3 will get ported, I'll play that, skip the anime, and get the end of the story that way.
avatar
CarrionCrow: I think I'll pass on watching that...

The video game version of Danganronpa 3 will get ported, I'll play that, skip the anime, and get the end of the story that way.
That's the thing, they're not the same story:
http://gematsu.com/2015/12/new-danganronpa-v3-danganronpa-3-anime-debut-series-press-conference

Edit:
Due out for PlayStation 4 and PS Vita in 2016 in Japan, New Danganronpa V3‘s theme is “psycho cool.” A completely new chapter in the series, it is set in the “Gifted Inmates Academy.”

Scheduled to air in 2016, and as indicated by the title, Danganronpa 3: The End of Hope’s Peak Academy is an anime followup to Danganronpa: Trigger Happy Havoc and Danganronpa 2: Goodbye Despair. It will be the final chapter of the “Hope’s Peak Academy” series. According to Danganronpa series creator Kazutaka Kodaka, it’ll feature content that can only be expressed through anime.
Post edited May 05, 2016 by omega64
avatar
toxicTom: Words...
I'm sorry to hear it, I truly am. My inbox is ALWAYS open if you ever need (or just want) someone to chat with.
avatar
toxicTom: Love you all. See ya.
Back at ya. I think about you often. Keep hanging in there, Tom. You know where to find us, anytime. *extra big hug*
Post edited May 05, 2016 by AgentBirdnest
Who needs sleep when you can be... AWAKE \o/
Too much to do... too much to learn... too much to talk about...
avatar
AgentBirdnest: Who needs sleep when you can be... AWAKE \o/
Too much to do... too much to learn... too much to talk about...
I'm here.
If that ain't enough motivation to go back to sleep, darned if I know what is.
avatar
zeogold: I'm here.
If that ain't enough motivation to go back to sleep, darned if I know what is.
Holy sh*t! I'm psychic! Either that, or you are just too damn predictable, because as soon as I posted this, I knew you'd be here within a few minutes :-)
How's your evening?