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Singing and dancing seems to make life cease in this thread.
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omega64: Singing and dancing seems to make life cease in this thread.
Kinda hard to type when you're dancing.

Morning all. :-)
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omega64: Singing and dancing seems to make life cease in this thread.
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EndreWhiteMane: Kinda hard to type when you're dancing.

Morning all. :-)
Good afternoon. ;)
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omega64: Danganronpa is great, you should be ashamed.
Didn't like some of the characters in the second though. :P
For me, Danganronpa has an interesting story. Between that and the detective sections, that's why I'm still playing.
(Course, I have no clue when Ultra Despair Girls will show up on PC, or Danganronpa 3, which is supposed to complete the academy story.)

But, on the flip side of that, there's a lot of padding, a lot of annoying characters, and the storytelling aspects for the people you're stuck with aren't presented very well.
I'd like to know more about the people, why some of them behave like escaped mental ward patients, but the game's different elements aren't woven together.

I'm figuring there'll be the same school life, no one dies so you can talk to everyone at length and unlock it all mode after the main game ends, but after dozens of hours of dialogue, there's no frigging way I'm going to want to play that.
The designers have a bad habit of putting stuff that should be included in the main game in extra optional modes.
For me, it makes stuff that should have a higher priority within the story feel like more extraneous padding.

Incredibly enough, I've actually found myself thinking that the Zero Escape series does it better, since everything is contained within the game itself, with no side crap.
You talk to people until your eyes are ready to fall out, in between doing puzzles. That's it.
On those levels, it provides a tighter, more engaging experience. (On the flip side of that, I've also never seen a series of games that needed an editor more in my entire life, so it's definitely got flaws of its own...)

Also, I'm having serious problems recommending this to detective game-focused fans. The endless dialogue that feels like it goes absolutely nowhere at times, mixed with the aforementioned bad characters, combined with the structure of the detective sections and the fact that Danganronpa has some of the most ridiculous murder scenarios ever conceived, all that comes together to pretty much totally put off someone who's wanting a quality investigation-based title.
I described one of the murders to one of my roommates, who's very much interested in real crime, detective-type subject matter. They looked at me like I was totally full of shit, and I had to tell them that no, I was not making any part of it up.

Ultimately, Danganronpa's a clashing mix of wanting to see how it ends, and just wanting it to end in general.
Post edited May 04, 2016 by CarrionCrow
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EndreWhiteMane: Kinda hard to type when you're dancing.

Morning all. :-)
Good morning. =)

How's your day going?
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EndreWhiteMane: Kinda hard to type when you're dancing.

Morning all. :-)
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CarrionCrow: Good morning. =)

How's your day going?
Not bad, feeling better and trying to do some constructive stuff.
Are you up early or still up? ;)
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EndreWhiteMane: Not bad, feeling better and trying to do some constructive stuff.
Are you up early or still up? ;)
That's good. =) As for constructive stuff...I think I remember what that was like...-laughs-

Desk slept again, not sure if that really counts as the real thing.
My "constructive" stuff ;-)
Good morning Endre, Crow. *tips helmet*
Post edited May 04, 2016 by AgentBirdnest
*hugs and waves*

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AgentBirdnest: <attention grabbing quote> ;-)
*big hug* Remember when you proposed Symphony? Well, I tried it yesterday and surprisingly it is quite fun when playing it with my music :D
Post edited May 04, 2016 by moonshineshadow
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AgentBirdnest: My "constructive" stuff ;-)
Good morning Endre, Crow. *tips helmet*
-laughs-

Good morning. =) -steals a roommate's hat and tips it in return-

How're you doing today?
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moonshineshadow: *hugs and waves*
-good evening chocolate milkshake waves back- =)
Post edited May 04, 2016 by CarrionCrow
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moonshineshadow: *big hug* Remember when you proposed Symphony? Well, I tried it yesterday and surprisingly it is quite fun when playing it with my music :D
Hooo yeah! That's great to hear :-D

In honor of my chat suddenly being broken, I'll ask if you've played Broken Age ;-p
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moonshineshadow: *big hug* Remember when you proposed Symphony? Well, I tried it yesterday and surprisingly it is quite fun when playing it with my music :D
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AgentBirdnest: Hooo yeah! That's great to hear :-D
In honor of my chat suddenly being broken, I'll ask if you've played Broken Age ;-p
Uh, gog chat again. Yeah ;-)
Nope, haven't played Broken Age yet, I really should do that.
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CarrionCrow: Good morning. =) -steals a roommate's hat and tips it in return-

How're you doing today?
n__o

Doing pretty well. Had a lovely walk a few hours ago, which has put me in a pleasant mood. I think I'll keep this mood rolling and try playing a game :-)
How's yaself?
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AgentBirdnest: n__o

Doing pretty well. Had a lovely walk a few hours ago, which has put me in a pleasant mood. I think I'll keep this mood rolling and try playing a game :-)
How's yaself?
Very nice, glad to hear it. =)

Can't complain too much here. Have to run errands in a while, alternating between Runner 2 and Danganronpa 2 in the meantime.
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moonshineshadow: Uh, gog chat again. Yeah ;-)
Nope, haven't played Broken Age yet, I really should do that.
Works via the friends list in Galaxy, at least. (edit : it's working again.)

How about Grim Fandango?
Post edited May 04, 2016 by AgentBirdnest