Posted September 20, 2023

I do admit to a deep sadness though, that my life will be over before I can truly enjoy everything I would wish to. That's what comes from being human and having such a limited lifespan.
And for me it goes well beyond just games, to movies and books and even music etc ... and there is always something new on the horizon I would like.
And of course, there is far more to life than those few entertainments. So much so, that I feel cheated when it comes to good health and life expectancy.
So my advice, for what it is worth, is to focus on the things that mean the most ... and variety, to keep fresh and enjoy stuff to the full. It is more important to enjoy what you can rather than feel you have to do everything. So don't allow pressure to spoil things.
A difference with the days of yore: every game was to be squeezed, and steep learning curves were not a problem. Now, in the conditions mentioned above, a game with a steep learning curve must really be worth it, or else. So, either pc gaming toy makers provide games that are "easy to learn, hard to master" or they better make the game appealing, and then they better deliver on the promises they make (that the tough learning will be worth it). Then again, games that integrate the process of learning the basics successfully into the gameplay might be the best. Also, remember Dune II? The game was offering new tools all the time, and it practically ended when there were no more new units to learn (to handle or to counter).

Then, in the light of remakes coming more and more often, and efforts like The Making of Karateka, maybe both publishers and online stores (especially GOG) would add some value in commenting about the impact of the game at the time, the background, why it was a clone that improved on the original (or failed to do so), etc etc. A bit like the venerable Home of the Underdogs.

[...]: "I need to play the games that I already own, first..."
Surely, that's a good thing? [...]
But yes, like other posts mentioned as well, the thing is allowing games to stay there and accept that maybe we do not play all of them or maybe even give a fair chance to all of them. Or maybe we do someday. Plus, there is also other stuff to do, too! :)
Post edited September 20, 2023 by Carradice