nightcraw1er.488: Yes, it’s a funny turn around, as GOG drop Linux support steam is investing heavily into it both software and hardware. Will be interesting to see where epic goes, maybe they will want to compete with steam deck (unreal deck??). Could be an interesting clash and would hopefully bring prices down on handhelds.
Longcat: Agreed. Most of my gamer friends in the IT industry choose Steam, not because of DRM-issues, but because they can actually play the games they buy. They all use Linux.
And that way they are a part of 1% of the userbase of Steam.
Even Apple does outshine their numbers. And this 1% is for a plattform that does try to push Linux by even building HW for it.
1% of the Steam Userbase is a Number you can work with.
1% of the GoG Userbase is not something that will pay your efforts.
https://store.steampowered.com/hwsurvey/Steam-Hardware-Software-Survey-Welcome-to-Steam Even puplishers/developers refuse to add Linux versions to GoG, because maintaining them does not worth the effort.
It has nothing to do with GoG (that is a store...) is neglecting Linux, that is because the number of Linux hardcores on GoG is nothing to speak of.
Sorry for you, but for years it becomes more and more comical, how important and Legion the Linux users see themself.
Nearly as funny as "Linux will beat windows as the major enduser system within the next years" - something i heard for the first time in 1998 or so. Around the time of Suse 6.
Its like fusion energy. That is something too, that is only 10 years away from its major breakthrough - for at last 40 years now.
Linux will never become something important at the enduser market. Not as long at it is like it is now, not as long as the com as it is now.
Any store, publisher or developer who does not care about it, I can understand them.
And don't get me wrong.
I would love to have something better than Windows.
Linux isn't this "better". It got its own problems, flaws, fuckups and broken by design parts.
As well as Apple stuff, that is even less an option but got a much bigger userbase when we talk about endusers.
And Epic, well, Epic won't give a shit.
They build broken software and don't care.
Some find from a german well known IT guy, run through DeepL
https://blog.fefe.de/?ts=9c4b1b52 "Is anyone here an Epic Games customer? Uses their launcher? Can't log in there for over a month?
The launcher leaves logs under Windows, in %localappdata%/epicgameslauncher/saved/logs. There you will find epically outdated versions of curl, openssl and zlib, and the reason for the problem: Epic screwed up their AWS configuration.
During login, it tries to connect to catalog-public-service-prod06.ol.epicgames.com, and it returns a dozen or so different IPs, one of which seems to work (maybe more), but others throw errors ranging from "Unknown CA" to "certificate expired" and "hostname not found in certificate".
Using libcurl 7.55.1-DEV
supports SSL with OpenSSL/1.1.1
supports HTTP deflate (compression) using libz 1.2.8
It really makes you wonder what these people do for a living.
I tried to report this to their support system, but they say my email is invalid. Well, then not.
Current are curl 7.83.1 (gave one or the other vuln since then), OpenSSL 3.0.4 (gave one or the other vuln since then), 1.2.12 (1.2.8 is from 2013!!). I find irresponsible to bring something like this among the people.
So if anyone here knows someone at Epic, or knows who is responsible for security there (if there is someone), then please give them a short kick. This does not work at all.
My workaround was to nail down a working IP in the hosts file. So login works again. But now that I know what insecure components are in there, I have spontaneously hardly desire to start the launcher at all."