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The GOG Games Festival is still going strong with incredible demos, astonishing coming soons and great releases like the Tomb Raider games. To make it even better, we have yet another cool contest for you!

Simply tell us how your love for gaming began for a chance to win one of 10 game bundles including EVERSPACE, Loop Hero, Alone in the Dark: The Trilogy 1+2+3 and more.

Submit your entry before the contest ends on August 31st, 4 PM UTC.
By submitting a competition entry, you are agreeing to be bound by these terms and conditions.

1. Organiser: GOG sp z o.o., ul. Jagiellońska 74, 03-301 Warsaw, Poland, entered into the register of entrepreneurs of the National Court Register kept by the District Court for the Capital City of Warsaw in Warsaw, Poland, 14th Commercial Division of the National Court Register under the KRS No. 0000029514, Tax ID No (NIP): 113-21-77-807 and with a share capital of PLN 135.750,00 (referred to throughout these terms as the “Organiser”, “we”, “us” and “our”).

2. Competition Description. You may enter the competition by posting how your love for gaming began. This has to be an original entry in the forum thread under the contest announcement on GOG.COM or in response to the contest post on Twitter or Facebook. Following @GOGcom Twitter / Facebook is also required for a valid Twitter / Facebook submission. We will pick 10 of the most creative and unique entries and award them.

3. Prize(s).
a) 10 winners (3 on Facebook, 3 on Twitter and 4 on the GOG.COM Forum) will receive one of 10 a redeem code for a collection of 8 digital games (total retail value of 188 USD).

b) The game collection's redeem code includes the following digital games available on GOG.COM: Hello Neighbor, Hellpoint, Alone in the Dark: The Trilogy 1+2+3, EVERSPACE™, EVERSPACE™ 2, Against the Moon, Loop hero and Coffee Talk.

The prizes are delivered by GOG. The game collection comes as a single-use redeem code without the option to gift products that are already in the user's library.

4. Competition Duration and Deadline. The Competition begins on August 24th 2021, 4 PM UTC and will end on August 31st 2021, at 4 PM UTC inclusive (“Closing Date”). All competition entries must be received by the Organiser by the end of the Closing Date to be valid.

5. Eligibility. You must be aged 18 or over at the time of entry in order to enter this competition. No purchase necessary. You must enter the competition yourself and your entry must be provided in the English language. You must comply with the laws that apply to you in the location that you access the competition from. If any laws applicable to you restrict or prohibit you from entering the competition, you must comply with those legal restrictions or, if applicable, refrain from entering the competition.

6. Additional requirements: You promise that all of the information which you provide to us in connection with this competition shall be and shall remain complete and accurate. You promise that your entry will not contain anything (i) that is or could reasonably be viewed as harmful, harassing, defamatory, libelous, obscene, or invasive of another’s privacy; or (ii) which you do not have a right to make available lawfully (including any material which infringes the rights of any other or requires the prior authorization of any other).

7. Prize conditions. Prizes are not negotiable, exchangeable, transferable, and have no cash alternative. The winner(s) will be contacted via Twitter/Facebook/GOG.COM forum instant messaging and announced on the GOG.COM Forum within one week of the Closing Date. The winner(s) will have seven (7) days to confirm whether he or she accepts the prize and to provide a postal address to which the hardware prize(s) will be sent (if applicable) and/or the GOG.COM account the prize will be awarded to (in case of other prizes) or any additional data that may be required for the purpose of meeting legal and tax requirements. If the winner(s) fails to contact us within that deadline or provide required data or refuses to accept the prize, we retain the right to award such prize to another runner(s) or to refrain from awarding this particular prize.

8. Excluded participants and entries. Employees of the Organisers, its holding or subsidiary companies, its agents or suppliers, or anyone else professionally connected with the competition, or members of their families or households are not allowed to participate in the Competition. The Organiser will not admit entries which: are automatically created by a computer or bot or script or other automated technology, created in bulk, fraudulent, have been altered or forged or tampered with, made on behalf of another person, or made by hacking, cheating or deception, which are racist, xenophobic, sexist, defamatory or otherwise offensive, illegal or which generally are inappropriate to admit or contrary to these terms and conditions.

9. Selection of winners. The winner(s) will be selected by a panel of judges based on creativity, originality, and the highest quality. The decision of the panel is final.

10. Ownership of competition entries and intellectual property or other rights: The Organiser does not claim any rights of ownership in your competition entry. By submitting your entry, you grant us a non-exclusive, worldwide, royalty-free, and irrevocable right to use, display, publish, transmit, copy, edit, alter, store, re-format, and sub-license the competition entry and any other accompanying materials for our marketing or other commercial purposes. If a competition entry contains your personal image, you grant us free of charge authorization to use and disseminate it for the same purposes.

11. Data protection: You acknowledge that we will process your personal data as a data controller in connection with the Competition. Brief information on this can be found below, whereas a more detailed description of how we handle personal data is included in GOG Privacy Policy. Your personal data will be processed for the purpose of: (i) the performance of the Competition in accordance with these terms and conditions, in particular, to contact you, assess your submissions, award and deliver prizes, announce the results, as well as address your complaints (Article 6(1)(b) of the GDPR), which at the same time lies in our legitimate interest (Article 6(1)(f) of the GDPR), namely the execution of the Competition as marketing activity concerning our services; (ii) meeting any applicable legal or tax reporting requirements (Article 6(1)(c) of the GDPR); (iii) determination, investigation or defense against possible claims (Article 6(1)(f) of the GDPR). Your personal data will be processed until these purposes are achieved, unless the need for longer retention of personal data follows from the legal reasons. In particular, your data may be processed in connection with your account on GOG.COM pursuant to the GOG User Agreement and the GOG.COM Privacy Policy. We may share your personal data with other entities, such as e.g. website hosting service provider. Your personal data will not be transferred to a third country or an international organization. You have the right to request access, rectification, or erasure of your personal data, restriction of processing of your data or to object to the processing as well as the right to data portability. You have the right to lodge a complaint to the supervisory authority competent for personal data protection. Providing personal data in connection with the Competition is voluntary but necessary to participate in the Competition. Failure to provide personal data will prevent participation in the Competition. Your personal data will not be subject to automated decision-making, including profiling, as referred to in Articles 22(1) and (4) of the GDPR.

12. Tax: If necessary under applicable laws, the Prizes may be supplemented with a cash prize equal to the tax due on the prize. In such case, the cash prize will be deducted and paid as tax due under the applicable laws. In some cases, the winner may be obliged to pay taxes on the prize under local regulations of the country the winner is a resident of. We are not obliged to provide guidance in this respect.

13. Social media: You acknowledge that the competition is in no way sponsored, endorsed, administered by, or associated with Facebook, Twitter, Instagram, Twitch, or YouTube. You agree to release Facebook, Twitter, Instagram, Twitch, and YouTube from any responsibility to you in relation to the competition. You are obliged to comply with the respective, separate terms of service applicable to the use of these platforms.

14. General: (a) In matters not covered by these terms and conditions, the provisions of the GOG User Agreement apply accordingly. In the event of a discrepancy between the GOG User Agreement and these terms and conditions, these terms and conditions prevail; (b) These terms and conditions shall be governed by the laws of Poland.

15. Questions? Please contact support@gog.com
I vaguely remember I started my "gaming hobby" with multiple DOS, Hugo and The Settlers games. I found it so intriguing, the possibilities and ability to be something completely different with each game, each playthrough. Sure there was this, krhm, Mortal Kombat for SNES which my parents let me play (still not beating people on the streets, no worries).

Even today I see myself rather playing older anniversary games than new AAA releases. They brought me to enjoy gaming culture and they will hold special place even when versus Witcher 4. Going to play that one, tho.
How my love of gaming began?
Well, we have to go back in time for quite a long time...
The teacher brought a brand new Nintendo Entertainment System at school. And we all had a few lives to try Super Mario Bros. No one ever managed to complete the first stage this afternoon. But for me it was a truly memorable moment. The appeal of visuals, the comic sounds & the perfect handling of the little guy on screen. It just happened this day. It's been a while and I still remember it like it was yesterday. I remember the tv set, the joy, the excitement, the smile on everyone faces. What a great memory.
Post edited August 24, 2021 by kasasensei
My dad bought me a ps2 when I was 4, i loved it and it was the greatest thing i've ever had and later he bought what is now my favourite game (ratchet gladiator) which made me really like games and to this day I still love playing video games and even play on the same ps2 my dad got me all these years ago.
1985.
At a reletive's house.
Atari 2600 in front of me and a copy of River Raid plugged in.
Thus...
A wonderful 36 year odyssey of gaming began.
The year was 1990 when Super Mario 3 dropped for Nintendo. I played that game till my fingers was in pain. The only reason why I stopped was because my Nintendo destroyed my grandmother's brand new big screen TV. Turns out that the Nintendo consoles could burn out the tubes in TVs back then. For a while a had no TV to play my Nintendo because everyone was afraid it would destroy their color television in the house, I had to wait until I got a small 13" black and white TV before I could enjoy my Nintendo again. For me it was super Mario 3 & the original Ninja Gaidens.
How your love for gaming began.

First it was love of computers. Then, gaming was one of the things that could be done with computers. Arcades were fun, but for strategy you had to go to a computer.

Spectrum, MSX, PC. I fell in love with Civilization. It was a kind of game that I had often wished someone made. SimCity, Centurio and so many others. Computer RPGs... Dune, Dune II... What a time, when a good title founded a new genre on its own.
Playstation One Slim that my dad brought home one day was my introduction to gaming. Never had Nintendo, born to late for that to be the popular console. I'm pretty sure to this day my dad was never intended for me to play that PSOne, it was for him, I just happily tagged along. My dad was *always* obsessed to finished Lode Runner, every single time I woke up late at night, I knew he'd be there playing that game -- I wasn't into gaming by that time, I was 4-5 years old, what I want was for my dad to turn off the PSOne thingy and play Voltron DVDs instead.

Gaming as "hobby" started when my dad brought a Pentium III PC, with Age of Empires 2 trial packed inside. The machine was intended for my dad to work on his thesis but believe me, that machine opened up a lot Age of Empires 2 rather than Microsoft Word. I haven't got many choices of games at that time. Wasn't exactly living where gaming and games are accessible, a handful of games that I actually get to play was installed by my dad's friend, by the time I was at Middle School I was religiously playing Football Manager 2008 (hopefully this don't gave up my age) and Rise of Nations.

By the time I reached high school and college I wasn't play video games as much, but I started playing games more often again and started actually buying games when I graduated from college and got a job (and built my own PC!). And it was great to finally *not* only have Rise of Nations and Football Manager 2008 to play everyday lmao.

So I can't exactly tell you when my love for gaming began, for me, Video Games and Gaming are *always* part of my life.
I think I win! As least as far as being an old ass gamer...

My love for gaming began with Pong. I got the Pong home console either the year it came out or the next year (either 1975 or '76). I was around 5 -7 years old. I knew there was something to it, but Pong was a pretty limited experience.

My REAL love of gaming began the next Christmas with the Atari 2600. And kicked into overdrive with Adventure. I actually discovered the invisible dot on my own (thank you Warren Robinett). Apparently it's the first easter egg in a video game.

I skipped almost all the other game consoles and went the Commodore 64, Atari 400/800, Apple 2C/2GS, and then PC path to games.
I've been playing games since I bought my first computer (a Sony MSX-2) in the mid-80s. But what really sparked my love for gaming were the following games:

Ultima Underworld
Ultima 7
Myst
Deus Ex
System Shock 2

The word "game" doesn't even begin to describe what these titles did with me: they took me to other worlds, other lives.
In the 80s you could find arcade cabinets everywhere. In bars, in beach facilities, and of course in dedicated arcade places, that weren't always a safe place for a child. But the attraction for the flashing screens whose dots were showing me ninjas and dragons was unresistable. I was constantly amazed by the technical and game design innovations hitting the arcades. My family was rather poor so I couldn't have many games at home but I can't forget the excitement of my first RPG, Gargoyle's Quest on the GameBoy, and finally the Lucas Arts adventures and Dune II real time strategy on the Amiga.
Post edited August 24, 2021 by Dogmaus
My Dad brought me to a computer tradeshow. I left with shareware copies of Ancients 1: Death Watch, Abuse, and Catacombs Abyss.
It all started with the beloved breadbox, the Commodore 64, around when I was 6 or 7 years young. Our father had purchased a used machine that came with hundreds of floppies filled to the brim with pirated games. What can I say? It was the C64 way, and I was too young to know better or care. Thanks to a custom built-in turbo mode hardware switch I also never suffered the horrendous long load times the machine was famous for.

So every (early) weekend morning - we weren't allowed to play any other time of the week - you'd see me excitedly scurrying out of bed to get some game on. Grand old times were to be had with the likes of Arkanoid, Green Beret, Time Pilot, Choplifter, Pooyan, and many others. Even after we got an Amiga 600, which was a superb gaming computer in its own right, a few years later, I still enjoyed the frequent bout of gaming on our C64. In fact, I was still playing with it into my early years of high school - at that point we had already graduated to an Intel Pentium PC: 60 Hz, baby!

I've been gaming ever since. Good times. :)
Post edited August 24, 2021 by Mr.Mumbles
How I got my start with gaming? That's a difficult one, honestly. Basically, from the time I was born, my family was fairly well-to-do: not obscenely rich, but they already had cable and a home computer by the time I came into the world in early 1988. And from the time I was two years old, I was absolutely obsessed with that DOS computer. Often times, my Dad would bring home various floppy disks with copies of computer adaptations of various game shows (another obsession of mine at the time, as my mom would watch them constantly) and despite essentially learning to read for the sole sake of being able to play those games, I was... incredibly bad at them. I'd even tick off one of my aunts by buzzing in before she could even read the question... and with my limited reading ability, taunt her for being the "low-ser" whenever I'd inevitably get whatever question there was wrong in Jeopardy!.

Of course, I had other outlets for gaming, usually consoles at friends' or family's houses... and eventually by about 4-5, I got my first dedicated gaming hardware -- a Game Gear with its terrible version of Sonic 2, but technically I got my start with PC gaming. So it's kind of fitting that I'd end up back when I was in college.