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Thanks for all the feedback you gave us after the previous update. You’re awesome and it shows the GOG insights piques your interest. Today’s article is about a topic that we know is very important to you – our commitment to DRM-free gaming and what it exactly means.

GOG was built on trust, which is at the very core of our identity. It is evidenced by our 30-day refund policy or releasing games DRM-free, among other things. At the same time, we understand DRM-free might mean different things to different people, especially when modern games blend offline and online experiences.

When GOG first launched, the gaming market looked very different from what it is now – retail was the main place to buy games, and digital distribution was just taking baby steps. DRM, the copy protection software created to protect licenses against unauthorized disc copying, was a huge source of annoyance for gamers often restricting how they can access their content. From the beginning, part of GOG’s mission was to provide gamers with a simple way to access and play games, without the need to fiddle with files or deal with any DRM. Making sure you can play games purchased on GOG offline, make backup copies, and install them as many times as you need is even more relevant now, as things like game preservation become an important topic for the whole industry.

Today, while some of the most infamous DRMs of the past are thankfully long gone, it doesn’t mean the constraints are fully gone. They just have a different, more complex face.

Games are evolving and many titles offer features beyond single-player offline gameplay, like multiplayer, achievements, vanities, rewards. Many such games are already on GOG and will continue to join our catalog. But it also raises the question: is this a new frontier for DRM?

And this is the crux of the matter. Some think it is, some don’t. Some hate it, some don’t mind it. And to be fair, we didn’t comment on it ourselves for quite some time and feel this is the time to do so:

We believe you should have freedom of choice and the right to decide how you use, enjoy, and keep the games you bought. It manifests in three points:
1. The single-player mode has to be accessible offline.

2. Games you bought and downloaded can never be taken from you or altered against your will.

3. The GOG GALAXY client is and will remain optional for accessing single-player offline mode.


We fully commit to all those points. Aside from this, we reaffirm our continuous effort to make games compatible with future OSs and available for you for years to come.

As for multiplayer, achievements, and all that jazz – games with those features belong on GOG. Having said that, we believe that you have the right to make an informed choice about the content that you choose to enjoy and we won’t tell you how and where you can access or store your games. To make it easier to discover titles that include features like multiplayer, unlockable cosmetics, timed events, or user-generated content, we’re adding information about such functionalities on product pages. In short, you’ll always know.

We always took a lot of pride in the freedom we provide gamers. While we know DRM-free may have a different meaning to everyone, we believe you have the right to decide how you use, enjoy, and keep the titles you get on GOG. With games evolving towards adding more online features, we want you to understand our DRM-free approach and what it means to us. It is an important topic – let us know what you think.
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rjbuffchix: I would be looking for the "next biggest" DRM-free community even if it was on a format I didn't like, because I think that is the most effective at keeping DRM-free discussion generally in one place, which promotes much better participation. To me, that "next biggest" community is Zoom-Platform.
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tfishell: You mentioned visiting the GOG subreddit I believe, how acceptable of a discussion format is that to you? I don't think there's a subreddit dedicated to DRM-free nor Zoom-Platform yet, somebody could create that.
Maybe if reddit hadn't turned into a disease.



19:50
Post edited March 25, 2022 by §pec†re
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Linko64:
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joveian: Sorry, I'm not going to play "I can answer that but not in public". It is quite curious what you think you can post here, why would GOG be particularly upset about a link to financial information vs anything else you have written here? Still, if you are worried maybe post it to your Twitter?

The list I liked to had one game that was initially released in the past couple of years. I don't mean there was one released on Zoom Platform in the last couple of years, just based on initial release. The list had 409 and Zoom Platform claims 425, so possibly there are a few missing, although I noticed some "temporarily unavailable" so that might also explain the different numbers (or the list could be incorrect).
I'm 'selling not you anything'. I'm a big fan of Dragon's Den too mate


You've been given the resources and point of contact for questions, if you're unable to follow that up then that's on you mate. Have a wonderful weekend :)
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xerxes866: Exactly

Steam games in general.
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mrkgnao: So, as you can see from my post:
https://www.gog.com/forum/general/bgog_2022_update_2b_our_commitment_to_drmfree_gaming_8cb8b/post502,
that is not correct.
Here is what I know. When I fire up a game, the steam app fires up. If I delete the steam app, all the games go with it. I have never seen an option to "play offline." If you use Galaxy, and you remove Galaxy, any game currently installed goes with it. The games are calling home as they start up. What do you think happens when a game calling home does not get an answer?
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xerxes866: Here is what I know. When I fire up a game, the steam app fires up. If I delete the steam app, all the games go with it. I have never seen an option to "play offline." If you use Galaxy, and you remove Galaxy, any game currently installed goes with it. The games are calling home as they start up. What do you think happens when a game calling home does not get an answer?
That's because you're trying to do it via the steam app. Ignore the steam app. It's as optional as galaxy is for DRM-free games.

Try this:
1) Uninstall the steam app.
2) Install SteamCMD (https://developer.valvesoftware.com/wiki/SteamCMD).
3) Download/install a DRM-free game that you own using SteamCMD (you can find a few thousand such games listed here: https://steam.fandom.com/wiki/List_of_DRM-free_games --- expand the first table there to see the relevant list)
4) Optional: Delete SteamCMD. Not necessary, but just so you convince yourself that SteamCMD is not a client necessary to play, only a tool used to download/install.
5) Run the exe of the game.
6) Enjoy.

P.S. If you need a tutorial on SteamCMD, let me know.
P.P.S. Like all user-maintained lists, the list of DRM-free games mentioned above is very incomplete and may contain some errors.
Post edited March 26, 2022 by mrkgnao
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chandra: Tl;dr if it's on the main branch and there is still disparity, then you could ping our Team in regards to it.
We have noticed that a fair number of the games previously reported as having outdated offline installers (vis-a-vis galaxy) had been updated this past week. Please pass my thanks to whomever did the work.

There are still some discrepancies left, though. Please look into updating these too. If for some reason, you decide that a few of these do not need to be updated (e.g. false positives), please let me know which and why (here or via PM), so we can update our tables (and stop nagging you...).

Explanation of fields:
1) Date the discrepancy was first detected
2) Game ID
3) Game title
4) Operating system affected (important!; not always windows)
5) Galaxy build version
6) Offline installer version

2020-06-23 2086192498 Indivisible osx 42940 42416r
2020-08-13 1333227204 Double Kick Heroes osx 1.66.6027 1.66.6017
2021-03-20 1276221446 Altered Destiny windows 1.0 0.9.1
2021-03-20 1382504295 XF5700 Mantis Experimental Fighter windows 1.0 0.9.1
2021-03-20 1867297613 4th & Inches windows 1.0 0.9.2
2021-07-10 1261094933 Police Stories windows 1.2.0 1.3.2
2021-09-02 1422911599 Timespinner osx 1.033 1.031
2021-09-28 1964276929 War for the Overworld osx 2.0.8f1 2.0.7f1
2021-10-30 2039068800 CONSCRIPT DEMO windows 0.2.0.54 1.5.0.4
2021-11-30 1207658995 Deus Ex™ GOTY Edition windows 1.112fm(Revision 1.6.1.0) 1.112fm(Revision 1.6.3.0)
2021-12-03 1116987509 Eastward windows v1.1.0c v1.1.0b
2021-12-09 1769244723 Wolfstride windows 1.0.6 1.1.1
2022-01-06 1536961491 Archvale windows 1.1.3 1.3
2022-02-11 2000476666 Songs of Syx windows 0.60.25b 0.60.25
2022-02-14 1207659043 Resonance osx 2.3 2.2
2022-02-14 1207662913 Blackwell Deception osx 1.4 1.3
2022-02-16 1771589310 Disco Elysium - The Final Cut osx f9ca75e8 61ad72b0
2022-03-02 1679108862 Ghost on the Shore osx 1.1.4.8041 1.0.4.8006a
2022-03-15 1406874362 Axis & Allies 1942 Online osx 1.0.13-live-d58 1.0.12-live-d56
2022-03-15 1406874362 Axis & Allies 1942 Online windows 1.0.13-live-d58 1.0.12-live-d56
2022-03-18 1613568205 Onde windows 1.2 1.1

Thanks again.
Post edited March 28, 2022 by mrkgnao
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GOG.com: Thanks for all the feedback you gave us after the previous update. You’re awesome and it shows the GOG insights piques your interest. Today’s article is about a topic that we know is very important to you – our commitment to DRM-free gaming and what it exactly means.

GOG was built on trust, which is at the very core of our identity. It is evidenced by our 30-day refund policy or releasing games DRM-free, among other things. At the same time, we understand DRM-free might mean different things to different people, especially when modern games blend offline and online experiences.

When GOG first launched, the gaming market looked very different from what it is now – retail was the main place to buy games, and digital distribution was just taking baby steps. DRM, the copy protection software created to protect licenses against unauthorized disc copying, was a huge source of annoyance for gamers often restricting how they can access their content. From the beginning, part of GOG’s mission was to provide gamers with a simple way to access and play games, without the need to fiddle with files or deal with any DRM. Making sure you can play games purchased on GOG offline, make backup copies, and install them as many times as you need is even more relevant now, as things like game preservation become an important topic for the whole industry.

Today, while some of the most infamous DRMs of the past are thankfully long gone, it doesn’t mean the constraints are fully gone. They just have a different, more complex face.

Games are evolving and many titles offer features beyond single-player offline gameplay, like multiplayer, achievements, vanities, rewards. Many such games are already on GOG and will continue to join our catalog. But it also raises the question: is this a new frontier for DRM?

And this is the crux of the matter. Some think it is, some don’t. Some hate it, some don’t mind it. And to be fair, we didn’t comment on it ourselves for quite some time and feel this is the time to do so:

We believe you should have freedom of choice and the right to decide how you use, enjoy, and keep the games you bought. It manifests in three points:
1. The single-player mode has to be accessible offline.

2. Games you bought and downloaded can never be taken from you or altered against your will.

3. The GOG GALAXY client is and will remain optional for accessing single-player offline mode.


We fully commit to all those points. Aside from this, we reaffirm our continuous effort to make games compatible with future OSs and available for you for years to come.

As for multiplayer, achievements, and all that jazz – games with those features belong on GOG. Having said that, we believe that you have the right to make an informed choice about the content that you choose to enjoy and we won’t tell you how and where you can access or store your games. To make it easier to discover titles that include features like multiplayer, unlockable cosmetics, timed events, or user-generated content, we’re adding information about such functionalities on product pages. In short, you’ll always know.

We always took a lot of pride in the freedom we provide gamers. While we know DRM-free may have a different meaning to everyone, we believe you have the right to decide how you use, enjoy, and keep the titles you get on GOG. With games evolving towards adding more online features, we want you to understand our DRM-free approach and what it means to us. It is an important topic – let us know what you think.
It seems perfect to me, I think that no drm is the most important thing about the platform. I love the instadores. I play a lot offline.



But it is made of fewer improvements in gog galaxy 2.0, a more detailed profile, a percentage of achievements with respect to your entire library like on steam, points in achievements or a mod store and a greater stability of the system.

Better customer service is also missing. We all hate bots
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xerxes866: Here is what I know. When I fire up a game, the steam app fires up. If I delete the steam app, all the games go with it. I have never seen an option to "play offline." If you use Galaxy, and you remove Galaxy, any game currently installed goes with it. The games are calling home as they start up. What do you think happens when a game calling home does not get an answer?
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mrkgnao: That's because you're trying to do it via the steam app. Ignore the steam app. It's as optional as galaxy is for DRM-free games.

Try this:
1) Uninstall the steam app.
2) Install SteamCMD (https://developer.valvesoftware.com/wiki/SteamCMD).
3) Download/install a DRM-free game that you own using SteamCMD (you can find a few thousand such games listed here: https://steam.fandom.com/wiki/List_of_DRM-free_games --- expand the first table there to see the relevant list)
4) Optional: Delete SteamCMD. Not necessary, but just so you convince yourself that SteamCMD is not a client necessary to play, only a tool used to download/install.
5) Run the exe of the game.
6) Enjoy.

P.S. If you need a tutorial on SteamCMD, let me know.
P.P.S. Like all user-maintained lists, the list of DRM-free games mentioned above is very incomplete and may contain some errors.
Wrong the steam app is way less optional then Galaxy is in terms of bought games as the method to use Steam bought games without the Steam app one needs to research how to do themselves Gog one doesn't need to do that added research its quite abit easier and not hidden like Steams ''not needed client '' aspect
Post edited March 28, 2022 by BanditKeith2
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So, how about you, gog, put in BOLD exactly WHAT DRM is in a game? This includes any AntiCheat engine also, or the need to load ANY client to play.

What exactly does "Acceptance to xxx EULA" mean? EXACTLY mean? Does it mean I HAVE to be online to accept it? Does it mean there is a client that is being installed w/o me knowing about it just to accept a EULA? Does it mean that a DRM (like Denuvo, or whatever) is being installed? Does it mean that an Anticheat engine is being installed?

What does Cloud Saves mean? Does it mean we need to install gog galaxy? Does it mean that I have to install some or all of the drm that comes along with the game?

What does Offline play mean? Does it mean that I can install AND play the game offline (offline meaning NEVER having to EVER be online from isntall to end of game). Or does it mean that I have to install with an online connection and THEN I can play the game in 'offline' mode?

Sorry, forgot to add that some games are being installed WITH drm, and that the 'drm' is just not being used? THAT info should be available to the user on the game store page also.

Please be more descriptive, and tell us EXACTLY what is being installed! Because, like you said, drm means different things to different people. And if I purchase a game that shows the 'why should I buy? because it is drm free' on the purchase page and there is actually ANY form of drm in it, well, does class action mean anything to you guys n gals?

Also, like others have stated, PLEASE notify us, either via the store page, download page, and/or email if a certain title has been updated to include any 'drm', and WHY the game has been updated.

Because, right now, if I see: MP, EULA Acceptance, Achievements, Cloud Saves, I am not going to buy the title (expecially because your link's to those things dont work at all, and just take me to my library, or to a page with lines of code), and because you are not clearly expressing to us, the purchasers, just what the installer is going to install.

Thanks.
Post edited March 28, 2022 by Dave3d
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Dave3d: So, how about you, gog, put in BOLD exactly WHAT DRM is in a game? This includes any AntiCheat engine also, or the need to load ANY client to play.

What exactly does "Acceptance to xxx EULA" mean? EXACTLY mean? Does it mean I HAVE to be online to accept it? Does it mean there is a client that is being installed w/o me knowing about it just to accept a EULA? Does it mean that a DRM (like Denuvo, or whatever) is being installed? Does it mean that an Anticheat engine is being installed?

What does Cloud Saves mean? Does it mean we need to install gog galaxy? Does it mean that I have to install some or all of the drm that comes along with the game?

What does Offline play mean? Does it mean that I can install AND play the game offline (offline meaning NEVER having to EVER be online from isntall to end of game). Or does it mean that I have to install with an online connection and THEN I can play the game in 'offline' mode?

Sorry, forgot to add that some games are being installed WITH drm, and that the 'drm' is just not being used? THAT info should be available to the user on the game store page also.

Please be more descriptive, and tell us EXACTLY what is being installed! Because, like you said, drm means different things to different people. And if I purchase a game that shows the 'why should I buy? because it is drm free' on the purchase page and there is actually ANY form of drm in it, well, does class action mean anything to you guys n gals?

Also, like others have stated, PLEASE notify us, either via the store page, download page, and/or email if a certain title has been updated to include any 'drm', and WHY the game has been updated.

Because, right now, if I see: MP, EULA Acceptance, Achievements, Cloud Saves, I am not going to buy the title (expecially because your link's to those things dont work at all, and just take me to my library, or to a page with lines of code), and because you are not clearly expressing to us, the purchasers, just what the installer is going to install.

Thanks.
Well Said
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Missed this thread, wanted to post my 2 cents post so it can get downrepped

- I do not trust GOG's commitments in the slighest, they have betrayed the customers before, there's no reason to believe they won't do it again if it's convenient to the profits.

- If a game requires Galaxy or other 3rd party online software or a login for any capacity at all, I want to know upfront, so put a big disclaimer clearly visible in the gamecard, and also include a tag or feature so I can filter them out when searching.
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chandra: Tl;dr if it's on the main branch and there is still disparity, then you could ping our Team in regards to it.
Unfortunately, this week has seen less fixes than last week.

There are still some discrepancies left. Please look into updating these too. If for some reason, you decide that a few of these do not need to be updated (e.g. false positives), please let me know which and why (here or via PM), so we can update our tables (and stop nagging you...).

Explanation of fields:
1) Date the discrepancy was first detected
2) Game ID
3) Game title
4) Operating system affected (important!; not always windows)
5) Galaxy build version
6) Offline installer version

2020-06-23 2086192498 Indivisible osx 42940 42416r
2020-08-13 1333227204 Double Kick Heroes osx 1.66.6027 1.66.6017
2021-03-20 1276221446 Altered Destiny windows 1.0 0.9.1
2021-03-20 1382504295 XF5700 Mantis Experimental Fighter windows 1.0 0.9.1
2021-03-20 1867297613 4th & Inches windows 1.0 0.9.2
2021-07-10 1261094933 Police Stories windows 1.2.0 1.3.2
2021-09-02 1422911599 Timespinner osx 1.033 1.031
2021-09-28 1964276929 War for the Overworld osx 2.0.8f1 2.0.7f1
2021-10-30 2039068800 CONSCRIPT DEMO windows 0.2.0.54 1.5.0.4
2021-11-30 1207658995 Deus Ex™ GOTY Edition windows 1.112fm(Revision 1.6.1.0) 1.112fm(Revision 1.6.3.0)
2021-12-03 1116987509 Eastward windows v1.1.0c v1.1.0b
2021-12-09 1769244723 Wolfstride windows 1.0.6 1.1.1
2022-01-06 1536961491 Archvale windows 1.1.3 1.3
2022-02-11 2000476666 Songs of Syx windows 0.60.25b 0.60.25
2022-03-15 1406874362 Axis & Allies 1942 Online osx 1.0.14-live-d60 1.0.12-live-d56
2022-03-15 1406874362 Axis & Allies 1942 Online windows 1.0.14-live-d60 1.0.12-live-d56
2022-03-23 1164879863 Alder's Blood: Definitive Edition windows 2.0.1 2.0.0
2022-03-23 1423049311 Cyberpunk 2077 windows 1.52 Build_3906793Change_4790877

Thanks again.
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chandra: Let me chime in here with a longer message to address, and hopefully clarify, some of your comments I see repeating in this thread.

I’ve seen an avid discussion about what DRM and DRM-free really stands for and, as we’ve mentioned in the article, it may have a different meaning to everyone. Some spoke up that it may not entirely fit into what we emphasised ourselves. We understand and respect your right to have your own opinion on the matter or that you may not agree with our definition, but we do stand by it. Games with features like multiplayer, achievements, vanities, rewards, timed events, etc. belong on GOG.

That being said, we’re adding notices about such functionalities on product pages so you can make an informed choice whether to purchase such a title or not. To answer one of your inquiries on the matter - these will show up in the form of boxed notices, such as this one.

As for offline / GOG GALAXY installers having different versions - there are additional beta builds in the client in a separate in-development branch, which is available only for those titles that developers decide to share unstable builds with users (more info here). As they are not release candidate builds, as such they are not the Stable Version (version checked by the developer and our QA and Product Teams with their confirmation everything works as intended). The discrepancies in build versions refer to separate beta branches only. Any other cases are most likely due to human error or our automation system failing to generate the notice and deliver it to our Team - like it was with the mentioned Afterparty. I’ve already informed our Technical Support Team in that regard (they are on it!). I do want to highlight that it’s not by any means our ill intent that, occasionally, build versions differ, but by unfortunate omission.

To add even more context here - The process of publishing the offline installers is automated for the most part, but not yet for all titles. We do plan to fully automate the offline installers publishing for the games that do not support this option currently in the nearest future, which should significantly improve the process.
That is why our Product Team may sometimes miss that a certain title's offline installers are not up to date - it's something we're continuously working on improving so it doesn't happen in the future. If you ever notice something similar, I would suggest reaching out to our Support so they can adjust it. As always, any such feedback is much appreciated!

Apart from the core definition of DRM-free, many of you mention the additional cosmetics for Cyberpunk 2077, accessible after one-time login to GOG GALAXY client (or the REDlauncher for those that purchased the title on other storefronts). We’ve mentioned before in this thread but let me repeat that for good measure - we believe each developer has the right to decide whether they want to give additional incentives, like cosmetics, that do not impact the single-player gameplay. The fact CDPR and GOG are a part of the same group does not change the fact they are the creators of the game, and we are a digital storefront.

In regards to your comments around Hitman and if it comes back to GOG – the game won’t be released as a DRM-free title in the same form as offered back in September 2021. As mentioned in the post, we see that games are evolving, and this led us to write this article about our stance on DRM-free gaming. We didn’t comment on those changes and what kind of influence they may have on GOG’s DRM-free approach.

We understand DRM-free might mean different things to different people, and even this thread shows how many different opinions are there. Some comments we see here, state that the article doesn’t bring anything new – and that was our intention. We don’t want to introduce new policies, we want to reaffirm our commitment to DRM-free games and want you to understand what it means for us.
DRM-free means DRM-free, there are no ifs or buts
and it applies to all single player content that is technically possible to implement without Internet connection (so friend/global leaderboards are fine as long as you can access everything else without logging in, optional cosmetics available only by logging in into DRM server are not, better not offer them at all than pollute the store like this)

and so I have to repeat: I don't want to be forced to read small text, annotations and dig in forums to make sure the game is not broken, if it is offered in DRM-free store it has to be DRM-free, there's literally no space for arguing here, it is either DRM-free or not, and if it's not then it's broken and disrespectful towards your (potential) customers

and, maybe I missed it, but I still haven't seen explanation how the Hitman game was allowed to be published in the first place and what are you doing to make sure it never happens again, but this topic looks like you're saying "we aren't doing anything, we don't care, what can you do about it?"
but you know what? I care and I may be forced to find different store for my future purchases if that's your course now


and you know what? if you create a new brand and release DRM polluted games there it's fine, as long as gog stays pure, I won't settle for a mere DRM-free filter
Post edited April 05, 2022 by zakius
low rated
How is it GOG has 150 employees and can't provide proper customer support?

At this point I have to think that it reflects a decision being made to throttle requests for cash refunds because GOG doesn't have a sufficient cash flow to cover it's overhead.
low rated
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GOG.com: Thanks for all the feedback you gave us after the previous update. You’re awesome and it shows the GOG insights piques your interest. Today’s article is about a topic that we know is very important to you – our commitment to DRM-free gaming and what it exactly means.

GOG was built on trust, which is at the very core of our identity. It is evidenced by our 30-day refund policy or releasing games DRM-free, among other things. At the same time, we understand DRM-free might mean different things to different people, especially when modern games blend offline and online experiences.

When GOG first launched, the gaming market looked very different from what it is now – retail was the main place to buy games, and digital distribution was just taking baby steps. DRM, the copy protection software created to protect licenses against unauthorized disc copying, was a huge source of annoyance for gamers often restricting how they can access their content. From the beginning, part of GOG’s mission was to provide gamers with a simple way to access and play games, without the need to fiddle with files or deal with any DRM. Making sure you can play games purchased on GOG offline, make backup copies, and install them as many times as you need is even more relevant now, as things like game preservation become an important topic for the whole industry.

Today, while some of the most infamous DRMs of the past are thankfully long gone, it doesn’t mean the constraints are fully gone. They just have a different, more complex face.

Games are evolving and many titles offer features beyond single-player offline gameplay, like multiplayer, achievements, vanities, rewards. Many such games are already on GOG and will continue to join our catalog. But it also raises the question: is this a new frontier for DRM?

And this is the crux of the matter. Some think it is, some don’t. Some hate it, some don’t mind it. And to be fair, we didn’t comment on it ourselves for quite some time and feel this is the time to do so:

We believe you should have freedom of choice and the right to decide how you use, enjoy, and keep the games you bought. It manifests in three points:
1. The single-player mode has to be accessible offline.

2. Games you bought and downloaded can never be taken from you or altered against your will.

3. The GOG GALAXY client is and will remain optional for accessing single-player offline mode.


We fully commit to all those points. Aside from this, we reaffirm our continuous effort to make games compatible with future OSs and available for you for years to come.

As for multiplayer, achievements, and all that jazz – games with those features belong on GOG. Having said that, we believe that you have the right to make an informed choice about the content that you choose to enjoy and we won’t tell you how and where you can access or store your games. To make it easier to discover titles that include features like multiplayer, unlockable cosmetics, timed events, or user-generated content, we’re adding information about such functionalities on product pages. In short, you’ll always know.

We always took a lot of pride in the freedom we provide gamers. While we know DRM-free may have a different meaning to everyone, we believe you have the right to decide how you use, enjoy, and keep the titles you get on GOG. With games evolving towards adding more online features, we want you to understand our DRM-free approach and what it means to us. It is an important topic – let us know what you think.
This is corporate double-speak at its finest.
As long as the DRM baked into the game does not prevent user from playing it in the offline mode – it is “DRM-free” in the GOG nomenclature. DRM scanning your OS and sending data to developers’ servers? Not a problem. DRM encrypting game runtime and slowing it down? Not a problem. DRM not allowing you to meddle with game files. Not a problem.
Funny to see this PR-spin - GoG is becoming more and more of just another online store though.
Post edited April 10, 2022 by Darkalex6
low rated
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Darkalex6: This is corporate double-speak at its finest.
As long as the DRM baked into the game does not prevent user from playing it in the offline mode – it is “DRM-free” in the GOG nomenclature. DRM scanning your OS and sending data to developers’ servers? Not a problem. DRM encrypting game runtime and slowing it down? Not a problem. DRM not allowing you to meddle with game files. Not a problem.
Funny to see this PR-spin - GoG is becoming more and more of just another online store though.
None of those things are DRM. They're problems, but they are not DRM.

Also, while I am aware of some games employing telemetry, I've never heard of a game purchased outside of the Microsoft store preventing you from manipulating your files,.
Post edited April 11, 2022 by Sheershaw