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The DRM-Free Revolution Continues with Big Pre-Orders and Launch Day Releases!

Good news! GOG.com is going to bring you more fantastic launch day releases, preorders, and other exciting new content from some of our favorite developers. We've lined up 3 big titles that we will be bringing to GOG.com in the next couple of months for sale or preorder that we think will be hits with all of our gamers; and we have more equally exciting games coming up soon.

If you've been a member of the site for a long time, you may recall that when we launched sales of The Witcher 2 on GOG.com, we had to add in regional pricing. The game cost different amounts in in the US, the UK, the European Union, and Australia. We're doing something like that once again in order to bring you new titles from fantastic bigger studios. Since we don't accept currencies other than USD on GOG.com right now, we'll be charging the equivalent of the local price in USD for these titles. We wish that we could offer these games at flat prices everywhere in the world, but the decision on pricing is always in our partners' hands, and regional pricing is becoming the standard around the globe. We're doing this because we believe that there's no better way to accomplish our overall goals for DRM-Free gaming and GOG.com. We need more games, devs, and publishers on board to make DRM-Free gaming something that's standard for all of the gaming world!

That brings with it more good news, though! As mentioned, we have three games we're launching soon with regional pricing--two RPGs and a strategy game--and while we can't tell you what they are yet because breaking an NDA has more severe penalties than just getting a noogie, we're confident that you'll be as excited about these games as we are. For a limited time, we will be offering anyone who pre-orders or buys one of them a free game from a selection as a gift from GOG.com, just like we did for The Witcher 2.

If you have any questions, hit us up in the comments below and we'll be happy to answer (to the best of our ability).

EDIT: Since we've answered a lot of the common questions already here (and lest you think that we've ignored you), it may be handy for you to check out the forum thread about this and search for staff answers by clicking this link here. (hat tip to user Eli who reminded us that the feature even exists. :)
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227: Wouldn't it have been better to relegate region-priced games to a subdomain like regionpriced.gog.com or something? Then it could have been a shameful thing separate from GOG and its principles.
I would love if something like that happened and maybe I would take it one step further. If you would attempt to buy such a game, there would be a pop-up window informing you about the ripoff and discrimination based on region where you happen to live with (email) address to publisher (or phone number) who decided to push regional pricing policy.

I think that the issue is that publishers are shielded from customes from both sides by developers and distributors and live in their own worlds...
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Sogi-Ya: EA actually sells version that are exempt from Origin ... getting rarer, but the possibility is there.

It is a long shot, but I wouldn't say it is impossible ... I could see them going for it if GOG let EA list a Origin key if people wanted MP.
*shudders* Let's just not talk about that...

:P
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dirtyharry50: I think people need to expect GOG to conform to the retail world they exist in over time because otherwise you might not have any GOG at all. They do not do stuff without careful consideration and they sure don't do stuff like this with the aim of pissing off their entire customer base which by the way again, is not well represented on this forum. We are a small subset and so are our views a small subset of the total of GOG customers.
Actually I respectfully disagree on that. If GOG starts "conforming" it looses what makes it "unqiue" from the other platforms out there. The No DRM is a significant differentiation between GOG and Steam. It's that difference that usually draws in customers that would normally would have just gone to Steam, Desura or even GamersGate. If someone is already on Steam or another platform and GOG performs the same as that platform then there is very little incentive to start using *this* service if you can already achieve virtually the same service on a platform you are already using.

Yes as a business you can't forever work a a "vaccuum" as you have said but at the same time you cannot completely conform either as that is a sure fire way to loose in the market. Obscurity means less users and less sales. As a business you still need to find a way to "stand out" from the rest of the comptition. Providing "sales" doesn't quite cut it since Steam and the like also regularly do sales anyway.
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Niggles: blame it on the people who kept going on and on about wanting AAA games here
Let me be perfectly clear: I want AAA day 0 games here on gog. But with respect and in accordance with the gog-core-philosophy:
1. drm-free
2. fair-pricing aka one-price-for-all
3. high-quality-support

I dont care that much about goodies, thou they are good to have, but the most important things are the 3-points mentioned above. Core.

If you would need to break any of those 3-points-core-philosophy so we can have AAA day 0 game here on gog then I say no game nor publisher would worth it. Period.

And that doesnt mean that gog will die a slow death because they wont expand their games catalogue.
Dont forget that todays release will become tommorow's "old" game and thus it'll find its way here on gog. It is true that we wont see all games here on gog but the catalogue will expand and gog will slowly but healthy grow into a real-steam-challanger. What gog tries to do today (by allowing regional prices) is competing too soon with the big gorilla and what's worse, by their rules and on their turf. This way they'll loose the war, patience and small-firm-steps is key.

On the contrary, because they stuck (so far) to their core-philosophy they did grow into what they are today: the number 2 player, after steam, thou not close to them.
They need to keep pushing those 3-points core-philosophy and slowly chip away at the giant. And the moment will come, when game releases here are closer and closer to day-zero releases and they'll even be in the position to really change todays-bad-market-practices.

Imo this is the real mission of gog, to show that customer love (drmFree + fairPricing + support) is the only way of doing normal/healthy business and stop/minimize all the extremely bad practices of todays industry: drm, regional pricing (which leads to discrimination, censorship, regional locks/blocks/availability/dumbed-down-crippled-games/etc/etc), etc

In theory regional.*whatever sounds good but in practice absolutely nobody got it right (implemented) and CANNOT get it right (gog included) because someCustomer/somewhere will always be discriminated and censored. So screw regionall.*whatever

I'm here on gog (and I suppose is the same for others) because they are (were?) the only DD games supplier doing it right. This is the normal way of doing business, close to the customer and in respect of the customer. After all the customer with his money make the business possible.

For a long time we, the customers, have been disrespected and treated very badly by all the other devs/publishers/dd services/etc industry as a whole. Gog is the only beacon that wants to do right by us, the customers. With ditching fair-pricing they arent anymore close to us and they caved in to the number 2 of todays extremely bad practices, right after numer one culprit: drm being first and region.*whatever being (a close) second. With this move they put distance from us customers and gotten closer to sharks.

I never bought and will never buy any digital goods thing with drm or unfair price. if gog caves in then i wont be a consumer in this market anymore.
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Trilarion: Btw. does region locking even work without DRM?

I mean, if they sell games based on IP, than you can easily get any IP from any country that you like for the buying process. For download you then use the normal connection and once you have the game and it's DRM free they cannot fuck you anymore. So will customers play along with it or will they try to save money?
Not much that can be done except make it a rule of their service that you're not allowed to tunnel/proxy your IP to gain regional benefits. Steam has a rule to that extent in there somewhere.

Doesn't mean people can't still do it, but if they wanted to they could deny service if you do it anyway. Which of course still means you have your game (in GOG/DRM-free case), just not the downloads that come with it anymore. Personally I highly value the digital backup of my stuff. To the extent that even if I lost access to DRM-free downloads I previously purchased and downloaded, there's a good chance I'd repurchase them somewhere else again anyway.
Post edited February 23, 2014 by Pheace
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Klem: ...Why should we trust GoG.com to defend our rights, to defend any core value ?

Why should we make the effort of not relying on piracy to play our favorite games, especially the old ones ?

Why should we make the effort of buying these games on GoG.com and not on Steam during -90% sales every 4 months ?

Less and less reasons to buy on GoG.com and not elsewhere.
Piracy is never an option and still the overwhelming number of games on GOG are worldwide the same prices although GOG doesn't advertise with this anymore (sadly). So I guess GOG still has an edge over Steam.

On the other hand maybe we shouldn't only blame GOG but also these evil publishers. Put some pressure on them and let them hear what we think about regional pricing.

This might be more like a long term goal though and at some point one should give up and just go over to Steam and get done with it.
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Sogi-Ya: Regional pricing is shit, but it is not something that GOG can control since publishers set the price;
This is interesting, I really do not understand how is this allowed. In my business I can not ask anyone to pay more, even if they are from different country. It happens sometimes, but it is illegal. However publishers are allowed to do this, they can change price just because customer happens to be from different country... and where is room for free marker in the syslem like this, it is like cartel...

I know that gog's fault is that they merely accepted and became part of broken system, but why is there broken system in the first place? Regional pricing is not at all about different taxes...and in some cases it goes with no availability in certain regions. Anyone wonders why people pirate games (especially those who are not avaialable on service like gog for fair price without DRM with all DLCs and full soundtrack)?
Post edited February 23, 2014 by NetAndy
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Trilarion: Btw. does region locking even work without DRM?

I mean, if they sell games based on IP, than you can easily get any IP from any country that you like for the buying process. For download you then use the normal connection and once you have the game and it's DRM free they cannot fuck you anymore. So will customers play along with it or will they try to save money?
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Pheace: Not much that can be done except make it a rule of their service that you're not allowed to tunnel/proxy your IP to gain regional benefits. Steam has a rule to that extent in there somewhere.

Doesn't mean people can't still do it, but if they wanted to they could deny service if you do it anyway. Which of course still means you have your game (in GOG/DRM-free case), just not the downloads that come with it anymore. Personally I highly value the digital backup of my stuff. To the extent that if I lost access to DRM-free downloads I previously purchased, there's a good chance I'd repurchase them somewhere else again.
If you highly value your backups, then why would there be a good chance that you would repurchase them? Or did you just state that incorrectly?

Edit: By digital backup you mean the game files are in your account on a server somewhere?
Post edited February 23, 2014 by JohnnyDollar
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CharlesGrey: What's up with that anyway? Is there any reason why Australia gets screwed over so much? I mean come on, they already have to deal with all the crazy poisonous critters and crocodiles -- give 'em a break! :P

Other countries have this problem too, including many European ones, but it seems it's especially bad for Australians.
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deonast: And I learned on the news the other day that Crocodiles can climb fences and trees. So not only worry about the drob bears but now the Crocodiles dropping out of trees on you :)
I had to look up the bears... Hah hah. Well, crap. Better carry some pointy stick with you, wherever you go. You never know! I heard some small crocodiles also like to hide in toilet bowls. Just saying.
high rated
There still are literally gorillions of classic games to be released. But yet, you keep forgoing your principles to release some shitty new and indie games that hardly anyone is buying (judging from the bestsellers list).

What the fuck are you doing, gog?
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cannard: Aussies seemed to get screwed over the most when it comes to pricing for items in almost every instance, not just games (see: the situation where a digital download of some Adobe software program, was priced 1000 USD higher in Australia than elsewhere, or at least the US, and when continuously pressed about the matter by reporters at some conference, the CEO constantly dodged the questions and kept going on about "the creative cloud" or whatever).
From Gizmodo Australia
Take the Creative Suite Master Collection, for example. A quick price comparison between Adobe’s US and Australian online stores shows a deplorable price disparity of $1735. Almost $2000 difference on a piece of software distributed through an online store. It’s still cheaper to fly from here in Sydney to Los Angeles, buy it there, and come home. By doing that I’d save $601, and I’d get Virgin Australia frequent flyer points, too.
I'm having a hard time coming up with any upcoming RPGs or strategy games that would be worth it.
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Trilarion: Piracy is never an option and still the overwhelming number of games on GOG are worldwide the same prices although GOG doesn't advertise with this anymore (sadly). So I guess GOG still has an edge over Steam.

On the other hand maybe we shouldn't only blame GOG but also these evil publishers. Put some pressure on them and let them hear what we think about regional pricing.
We would, if they were not spineless cowards of the lowest caliber hiding behind nondisclosure agreements.
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Ophelium: ...Yet, this all ultimately means nothing, because no one is ever forced to buy something from here. "Don't like it, don't buy it" is a decent motto to live by. This a store, meant to make money; not to be your friend, hold your hand or give you stuff (even though GOG does on occasion). I understand people feeling betrayed, but that's on them, isn't it? GOG is not a person, though they have very fine people working here. Expecting them to throw up their arms and say "Fuck it, let's go out of business because, if we want to remain competitive, we would piss off our fans" is just dumb. ...
Yes, I see it in a similar manner, although approaching from a different angle. GOG is business. If it doesn't suit me anymore I will favor another one. If they take a wrong turn and maybe go down economically, it means nothing to me.

I'm mostly interested in finding out if GOG still makes the products I like to buy. Not sure at the moment.

Otherwise I'm just comment their tactics for economic success. If this step really makes them more competitive is doubtful because regional pricing isn't terribly popular, especially not in the high priced regions. Cross-regional gifting is also problematic and potentially forbidding it is a blow. And then there is overhead attached in including the whole concept. Some customers might feel it's a rip-off and buy less. So economic forecast is difficult. But let's see.
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CharlesGrey: ... What's up with that anyway? Is there any reason why Australia gets screwed over so much? ...
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Trilarion: According to the theory of regional pricing it has to do with the willingness to pay a certain amount for a certain product. This would mean that Australians are just too eager handing over the money.
That might be part of it -- but then, that's always the main issue, it seems. The majority of customers don't seem to care about DRM, forced online clients, overpriced items and so on. As long as their customer base accepts it and keeps handing over their cash, the industry will keep pulling these shenanigans. Why not, if they clearly get away with it? If no one was buying their products, obviously they'd have to adapt.